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Advanced
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Special Skills

Advanced Research Bldg : Slightly larger research room. Allows more advanced research. (Submissions 12)
- Major : Name - Description - Thesis Theme (Confirm Research building/Major)
- Acquisition Requirements : Submissions - Skill Condition (choose one) *Corrected Value not applicable - Special Conditions
- Research Action : Description - Reported #Pages/Required #Pages
- Research Results(Acquisition) : Credits - Exp and Fame - Special Skill
Handling Techniques 1
- Research into operating a ship.
- Thesis Theme
Inner and Outer Seas - Reading the Waves
- Normal Voyaging : Make a voyage on the high seas.(short distance)
5 / 1200
- Long Range Voyaging : Make a voyage on the high seas.(long distance)
100 / 1200
Credits Acquisition
300
Adventure EXP200 Adventure Fame100
Ship Speed Up 2 3
Danger Management 1
- Research into managing danger.
- Thesis Theme
Observations on Storms and Losing Sailors
Submissions 12
2
2
2
2
College event conditions
- Long Range Voyaging : Make a voyage on the high seas.(long distance)
50 / 500
- Stormy Voyages : Be on the seas during a Storm or Snowstorm. *Beiing anchored is allowed.
50 / 500
Nat. Science/Humanity 1
- Research into the natural sciences
and humanities.
- Thesis Theme
Research on Sky, Earth, and Men
Submissions 12
2
2
2
2
2
2
- Discover Discoveries (R1) : Make discoveries for quests and maps with a required skill rank of 1 or greater.
5 / 100
- Discover Discoveries (R3) : Make discoveries for quests and maps with a required skill rank of 3 or greater.
10 / 100
Investigations 1
- Research into investigative techniques.
- Thesis Theme
Applications of Field Studies
- Discover Discoveries (R1) : Make discoveries for quests and maps with a required skill rank of 1 or greater.
5 / 100
- Discover Discoveries (R3) : Make discoveries for quests and maps with a required skill rank of 3 or greater.
10 / 100
Credits Acquisition
400
Adventure EXP600 Adventure Fame300
Search Aids 2 11
Investigations 2
- Research into investigative techniques.
- Thesis Theme
(G.T.)Observation, observation, investigative technique, and history
- Discover Discoveries (R3) : Make discoveries for quests and maps with a required skill rank of 3 or greater.
5 / 360
- Discover Discoveries (R7) : Make discoveries for quests and maps with a required skill rank of 7 or greater.
25 / 360
Field Techniques 1
- Research into activities performed in
the field.
- Thesis Theme
Research on Field Activities - Practicalities
- Field Activities : Obtain trade goods through procurement, fishing, and collection.
5 / 1000
- Adv. Field Activities : Obtain a rare Trade Good using Procurement, Fishing, or Collection.
50 / 1000
Shipwreck History
- Research into ship passages and
shipwreck histories.
- Thesis Theme
Sunken Dreams and Gold - Famous Sunken Ships
Submissions 12
2
2
- Search Shipwreck : Complete investigations on shipwrecks.
10 / 50
- Long Range Voyaging : Make a voyage on the high seas.(long distance)
5 / 50
Credits Acquisition
800
Adventure EXP1000 Trade EXP100 Battle EXP100 Adventure Fame500 Trade Fame100 Battle Fame100
Raising Hints 2 21
Land Battle Tech 1
- Research into battle on land.
- Thesis Theme
A Hero's Strategy and Techniques
Submissions 12
2
2
2
2
2
College event conditions
- Land Battle : Any member of your fleet defeats an enemy in land battle. *Duels not applicable.
5 / 200
- Practicing Plunder : Plunder an enemy on land or on sea. *Vs. Battle(PvP) not applicable.
5 / 200
Basic Prod. Tech 1
- Research into basic production.
- Thesis Theme
Artisans Quirks
- Basic Production : Perform cooking, sewing, casting, storage, or handicrafts production.
5 / 1000
- Highly successful production : Achieve a Great Success in production.
15 / 1000
Special Prod. Tech 1
- Research into special production.
- Thesis Theme
(G.T.)An understanding of product control technology and goods
Submissions 12
2
2
College event conditions
- (G.T.)special Production : Perform linguistic, or alchemy production.
5 / 100
- Highly successful production : Achieve a Great Success in production.
15 / 100
Trade Tech 1
- Research into trade techniques and
barter methods.
- Thesis Theme
Trader Tactics
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
5 / 200
- Very Profitable Trade : Achieve over 1 million D in profit from a single trade.
20 / 200
Daily Item Trade 1
- Research into trading every day goods.
- Thesis Theme
Helpful Goods for Daily Life
- Buy Trade Good (1 Type) : Purchase trade goods associated with Food, Seasonings, Livestock, Medicine and Sundries.
5 / 2400
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
160 / 2400
Factory Trade 1
- Research into trading items primarily
used in factories.
- Thesis Theme
Importance of Rak Materials
- Buy Trade Good (2 Type) : Purchase trade goods associated with Alcohol, Dyes, Ores, Wares and Luxury Goods.
5 / 1800
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
120 / 1800
Luxury Item Trade 1
- Research into trading in standard luxury
goods.
- Thesis Theme
Until Luxury is Born
Submissions 12
2
2
2
2
2
2
College event conditions
- Buy Trade Good (3 Type) : Purchase trade goods associated with Fibres, Fabrics, Arms, Firearms, Artwork and Crafts.
5 / 1200
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
80 / 1200
Upper Class Trade 1
- Research into trading in luxury items
that draw the interest of rich merchants
and the nobility.
- Thesis Theme
History of High Quality Luxury Goods
- Buy Trade Good (4 Type) : Purchase trade goods associated with Spices, Precious Metals, Fragrances, and Precious Stones.
5 / 600
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
40 / 600
Artillery Tech 1
- Research into naval artillery battles.
- Thesis Theme
The Strategic Problem of Optimizing Cannons
- Bombardment : A member of your fleet sinks an enemy ship with cannons.
5 / 300
- Wipe Out Victory : Win victory after sinking all enemy ships. *Vs. Battle(PvP) not applicable.
30 / 300
Credits Acquisition
450
Battle EXP400 Battle Fame200
Gunnery Aid 2
Melee Tech 1
- Research into individual naval battles.
- Thesis Theme
Useful Tactics fos Melee Engagements
- Melee Battle : A member of your fleet sinks an enemy ship using melee. *Deck Battle not applicable. *Vs. Battle(PvP) not applicable.
5 / 150
- Wipe Out Victory : Win victory after sinking all enemy ships. *Vs. Battle(PvP) not applicable.
15 / 150
Individual Tactics 1
- Research into individual techniques
and tactics in battle.
- Thesis Theme
Pirates - Learning Tactics from their Best
Submissions 12
5
3
- Practicing Plunder : Plunder an enemy on land or on sea. *Vs. Battle(PvP) not applicable.
5 / 150
- Melee Battle : A member of your fleet sinks an enemy ship using melee. *Deck Battle not applicable. *Vs. Battle(PvP) not applicable.
3 / 150
Credits Acquisition
450
Battle EXP400 Battle Fame200
Plunder Aid 2 4
Handling Tactics 1
- Research into maneuvering in the mids
of a naval battle.
- Thesis Theme
The Necessity of a Helmsman
Submissions 12
2
2
2
2
2
College event conditions
- Attack Tactics : A member of your fleet sinks an enemy ship using mines or a ram. *Vs. Battle(PvP) not applicable.
5 / 100
- Ship Repair : Repair your ship.
1 / 100
Ship Repair Tech 1
- Research into repairing, strengthening
and building ships.
- Thesis Theme
Effects of Material Quality on New Hulls
- Ship Repair : Repair your ship.
5 / 400
- Restore Ship Problems : A member of your fleet fixes a rudder or sail or puts out a fire on board.
40 / 400
Rescue Tech 1
- Research on swift and accurate rescue.
- Thesis Theme
Saving People in Emergencies
Submissions 12
2
2
2
College event conditions
- Practicing Resque : Use the Rescue or Surgery skills.
5 / 200
- Stormy Voyages : Be on the seas during a Storm or Snowstorm. *Beiing anchored is allowed.
20 / 200
Patrolling Tech 1
- Research on safe voyaging.
- Thesis Theme
Patrols and Lookout - Knowing an Advance
Submissions 12
2
2
College event conditions
- Patrolling : Voyage using the Caution or Lookout skills.
5 / 500
- Long Range Voyaging : Make a voyage on the high seas.(long distance)
50 / 500
Credits Acquisition
350
Adventure EXP100 Trade EXP100 Battle EXP100 Adventure Fame50 Trade Fame50 Battle Fame50
Reduced Assaults 2 2
Understanding People 1
- Research on the words and actions
that grab people's hearts.
- Thesis Theme
Psychological Research into Sympathy
Submissions 12
2
2
College event conditions
- Practicing Exchange : Improve relations with one of the Tavern Maids.
1 / 100
- Conversing with Crew : Loyalty of crew or friendship with your accompanying aide increases.
5 / 100
Handling Techniques 2
- Research into operating a ship.
- Thesis Theme
A Compliation of Waves and Tides
Submissions 13
7
7
7
7
7
College event conditions
- Normal Voyaging : Make a voyage on the high seas.(short distance)
5 / 1700
- Mind Blowing Voyages : Make a voyage on the high seas.(extremely long distance)
500 / 1700
Credits Acquisition
500
Adventure EXP300 Adventure Fame150
Ship Speed Up 3 4
Artillery Tech 2
- Research into naval artillery battles.
- Thesis Theme
(G.T.)Correlation optimization of gunpowder flammability and artillery shell power
Submissions 13
7
7
7
7
7
College event conditions
- Bombardment : A member of your fleet sinks an enemy ship with cannons.
5 / 750
- (G.T.)Dungeon : explore across all the dungeon.
15 / 750
Credits Acquisition
700
Battle EXP600 Battle Fame300
Gunnery Aid 3 2
Daily Item Trade 2
- Research into trading every day goods.
- Thesis Theme
(G.T.)The daily necessaries which are goods basic study and foundations
Submissions 14
7
7
7
7
7
College event conditions
- Buy Trade Good (1 Type) : Purchase trade goods associated with Food, Seasonings, Livestock, Medicine and Sundries.
5 / 4800
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
480 / 4800
Trade Tech 2
- Research into trade techniques and
barter methods.
- Thesis Theme
(G.T.)Wholesale business management strategy
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
5 / 500
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
50 / 500
Credits Acquisition
400
Trade EXP300 Trade Fame150
Trading Aid 1 1
Melee Tech 2
- Research into individual naval battles.
- Thesis Theme
(G.T.)A team event onboard
Submissions 15
7
7
7
7
College event conditions
- Melee Battle : A member of your fleet sinks an enemy ship using melee. *Deck Battle not applicable. *Vs. Battle(PvP) not applicable.
5 / 500
- (G.T.)alone : Sink an enemy vessel against many enemies alone.
10 / 500
Human Activity
- Research on the influence people's
actions have and the actions of people
trying to become famous.
- Thesis Theme
Basic Voyager Actions and Their Worth
Submissions 15
College event conditions
- Normal Voyaging : Make a voyage on the high seas.(short distance)
10 / 1000
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
20 / 1000
- Bombardment : A member of your fleet sinks an enemy ship with cannons.
20 / 1000
Credits Acquisition
400
Adventure EXP200 Trade EXP150 Battle EXP200 Adventure Fame100 Trade Fame75 Battle Fame100
Tips on Reporting 3
Basic Prod. Tech 2
- Research into basic production.
- Thesis Theme
(G.T.)Efficient production, an accidental product, and a necessary product
Submissions 17
7
7
7
7
7
College event conditions
- Basic Production : Perform cooking, sewing, casting, storage, or handicrafts production.
5 / 2000
- (G.T.)Equipment goods strengthening production : Carry out production which strengthens the offensive strength of equipment goods, and defense power. * Failure not applicable.
100 / 2000
Nat. Science/Humanity 2
- Research into the natural sciences
and humanities.
- Thesis Theme
(G.T.)Research of peculiar culture and peculiar ecology
Submissions 18
7
7
7
7
7
7
College event conditions
- Discover Discoveries (R1) : Make discoveries for quests and maps with a required skill rank of 1 or greater.
5 / 360
- Discover Discoveries (R7) : Make discoveries for quests and maps with a required skill rank of 7 or greater.
25 / 360
Credits Acquisition
1000
Adventure EXP800 Adventure Fame400
Scholar Aid 1
Factory Trade 2
- Research into trading items primarily
used in factories.
- Thesis Theme
(G.T.)Influence which processed goods have on a market
Submissions 19
7
7
7
7
7
College event conditions
- Buy Trade Good (2 Type) : Purchase trade goods associated with Alcohol, Dyes, Ores, Wares and Luxury Goods.
5 / 3600
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
360 / 3600
Individual Tactics 2
- Research into individual techniques
and tactics in battle.
- Thesis Theme
(G.T.)Expropriation theory, an armaments grade and expropriation efficiency.
Submissions 20
7
7
- Practicing Plunder : Plunder an enemy on land or on sea. *Vs. Battle(PvP) not applicable.
5 / 150
- (G.T.)A victory in front of a deck : Win in front of a deck.
25 / 150
Land Battle Tech 2
- Research into battle on land.
- Thesis Theme
(G.T.)The body and the heart
Submissions 22
7
7
7
7
7
College event conditions
- Land Battle : Any member of your fleet defeats an enemy in land battle. *Duels not applicable.
5 / 500
- (G.T.)Dungeon : explore across all the dungeon.
50 / 500
Luxury Item Trade 2
- Research into trading in standard luxury
goods.
- Thesis Theme
(G.T.)Luxurious-goods rare article name article
Submissions 23
7
7
7
7
7
7
College event conditions
- Buy Trade Good (3 Type) : Purchase trade goods associated with Fibres, Fabrics, Arms, Firearms, Artwork and Crafts.
5 / 2400
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
240 / 2400
Upper Class Trade 2
- Research into trading in luxury items
that draw the interest of rich merchants
and the nobility.
- Thesis Theme
(G.T.)Obituary gift expression (wealth)
Submissions 28
7
7
7
7
College event conditions
- Buy Trade Good (4 Type) : Purchase trade goods associated with Spices, Precious Metals, Fragrances, and Precious Stones.
5 / 1200
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
120 / 1200
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Meng Meng
02-05-2014
When does the Treasure Hunt theme changes? I heard its every 4th of the month

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Snipe02-13-2015
the college skills laying efficiency 1&2 from the thesis handling tactics 2 seems to be missing....
Nekos05-12-2015
New Research: Investiogations 3
Name Re-evaluating Discoveries -Hidden Values-
Require #Pages 100
Total Credits 3.000
Credits to use it 4.500
Discover Discoveries (R3) 1
Rediscovering Discoveries 3
Discovery EA discoveries 3
Function.
Hide quests you already did.
YoGolan07-27-2016
Jibi11-02-2016
Can anyone tell me how to unlock land region investigations? The Professor says something about discovering ruins near Candia before I can do it.
Thanks,
Jibi
Guilder11-02-2016
Land Survey Qualification Checklist (as determined via OGP site data and fellow adventurers' findings):
Graduate Intermediate School in Adventure, Trade, or Battle; visit Mercator in Amsterdam and begin World Atlas quest (Charting of North Sea required; cannot be done until Intermediate Course graduation... obviously)
Complete
Legend of the Labyrinthos
Unlock East Asia Port Permits; obtain first four Northeast Passage Arctic Port Permits via Mercator (EA Permits and charted North Sea required... obviously)
These steps can be done in any order you please, unless otherwise noted. Once all the aforementioned tasks are met, visit the Professor in Oxford and accept the Land Surveying quest from him; charting of West Candia AND Inner Crete are mandatory. Afterward, return to Oxford, and you can now chart land zones in any order you like. This also opens up access to the Atlantis chain, beginning with the quest, "Land of the Legendary King"...
Since the Professor's already telling you to discover ruins near Candia, the Knossos Palace discovery quest is probably all you need at this point. Recognition, Collection, Surveying and to a certain degree, Procurement skills (or items that mimic them) WILL be required for land charting. It goes a lot faster if you can work with friends, or at least an alt. I find having the skills (especially Collection) works better in the long run than continually having to restock items, but YMMV.
Dukester05-09-2017
How do I Acquire Rescue Tech 1, I have 250 Thesis Submissions, Graduated College Thx
Guilder05-09-2017
Apparently you need to have First Aid, Surgery, or Rescue skill at R2; the next time you speak to the Professor at Oxford once those conditions are met, the thesis should be unlocked. If that doesn't work, let us know. Cheers.
Juicebox11-22-2017
Efficient Ship construction Oxford: Reduces Ship building construction time to half
Requirements for this Oxford to appear: Need second Oxford building unlocked (which requires you to complete and submit any 12 thesis reports ) and you must have at least 1 of the following skills at Rank 7 or more for this thesis to appear.
ShipBuilding
Repair
Firefighting
Requirements to complete Thesis: Simply build ships its easy
Juicebox11-26-2017
You can equip 5 Oxford skills at once you unlock more by acquiring credits. To unlock the additional slots you must have the required credits saved up and unused on your character this the only way to unlock the slots. The required amounts are below.
1 skill unlocked at start
2 skills at 1000 credits
3 skills at 5000 credits
4 skills at 20000 credits
5 skills at 50000 credits
NikoMed12-02-2017
I've got my 4th slot skill after returning a 300 credits research.
At this moment, there were 14352 credits on me and I've consumed 5850 credits already.
5850 + 14352 = 20202 so I think that total credits earned matter for skill slot unlock.
Argy12-09-2017
The Ship Repair Tech 2 thesis that gives the Efficient Ship Construction college skill (50% build time reduction) needs 25 Thesis submissions and r7 in SB, Repair, Fire Fighting. Needs 1000 research pts to complete with each repair providing 5pts and each ship build providing 100 pts.
Nomad12-10-2017
i have to have 50000 credits on me (not used) in order to get the 5th skill slot open?!?! i thought its accumulative
Daemon12-10-2017
It's cumulative, tested it just in case with my alt. Got 5th slot unlocked at like 20k on me but with 50k accumulated.
Juicebox comment is incorrect, you do not have to have those unused. Pretty sure you need to advance to almost the end / graduate before you can unlock 5th slot tho.
bakabaka03-04-2022
What are the requeriments to be able to research "Re-evaluating Discoveries -Hidden Values", the oxford skill that hide completed discovey quests?
Guilder03-06-2022
Guilder09-20-2022
Ken12-16-2023
what does Submissions 6 or even Submissions any number mean. is that how many times you have to do he same one over and over?
Guilder12-16-2023
Submissions: the total number of ANY completed thesis you turn in. So if it says 5, pick a thesis of choice (one that is fast preferably) and complete it 5 times. After that, the research which said 5 should appear.
However, other conditions may also be required: ONE of the listed skill ranks must be met, and sometimes you must progress through story events to access additional research.
If you have any further questions, please don't hesitate to ask here, UWO's World Chat (General or Beginners channels are best). You can ask here as well, but you're more likely to get a more immediate and often-times greater in-depth response in UWO.
Cheers, great online voyaging to you.
Ken12-16-2023
thank you
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