Specialty Research Bldg : Much larger research room. Allows extremely advanced research. (Submissions 30)
- Major : Name - Description - Thesis Theme (Confirm Research building/Major)
- Acquisition Requirements : Submissions - Skill Condition (choose one) *Corrected Value not applicable - Special Conditions
- Research Action : Description - Reported #Pages/Required #Pages
- Research Results(Acquisition) : Credits - Exp and Fame - Special Skill
- National Contribution
- Research on contributing to your
country and its significance.
- Thesis Theme
Responsibility and Authority of Citizens
Submissions 25
College event conditions
- Epic Feud Contributions : Report on a Epic Sea Battle Quest.
- 100 / 300
- Perform Imperial Quest : Report a Imperial Quest.
- 30 / 300
- National Colonial Dev. : Present, donate or deliver.
- 20 / 300
Credits Acquisition 1000
Adventure EXP300 Trade EXP300 Battle EXP300 Adventure Fame150 Trade Fame150 Battle Fame150
Contributing to your Country
- Handling Techniques 2
- Research into operating a ship.
- Thesis Theme
Observations on Safe and Comfortable Voyaging
Submissions 30
7 7 7 7 7
College event conditions
- Normal Voyaging : Make a voyage on the high seas.(short distance)
- 1 / 400
- Mind Blowing Voyages : Make a voyage on the high seas.(extremely long distance)
- 100 / 400
- Restore Ship Problems : A member of your fleet fixes a rudder or sail or puts out a fire on board.
- 20 / 400
- Nat. Science/Humanity 2
- Research into the natural sciences
and humanities.
- Thesis Theme
(G.T.)Reconciliation of the cohabitation seen on the side of natural study and human sciences
Submissions 30
7 7 7 7 7 7
College event conditions
- Discover Discoveries (R1) : Make discoveries for quests and maps with a required skill rank of 1 or greater.
- 1 / 900
- Discover Discoveries (R7) : Make discoveries for quests and maps with a required skill rank of 7 or greater.
- 10 / 900
- Discover Discoveries (R11) : Make discoveries for quests and maps with a required skill rank of 11 or greater.
- 20 / 900
Credits Acquisition 2000
Adventure EXP1000 Adventure Fame500
Scholar Aid 2
- Investigations 2
- Research into investigative techniques.
- Thesis Theme
(G.T.)Literature documentation proof
- Discover Discoveries (R3) : Make discoveries for quests and maps with a required skill rank of 3 or greater.
- 1 / 300
- Discover Discoveries (R7) : Make discoveries for quests and maps with a required skill rank of 7 or greater.
- 10 / 300
- (G.T.)Oriental discovery thing discovery : Discover the East Asia discovery thing.
- 10 / 300
- Land Battle Tech 2
- Research into battle on land.
- Thesis Theme
(G.T.)Influence which execution has on a battle
Submissions 30
7 7 7 7 7
College event conditions
- Land Battle : Any member of your fleet defeats an enemy in land battle. *Duels not applicable.
- 1 / 500
- (G.T.)Dungeon : explore across all the dungeon.
- 50 / 500
- (G.T.)Coliseum Great Victory : Win a match at the Coliseum. 5,000 or more acquisition scores.
- 20 / 500
- Basic Prod. Tech 2
- Research into basic production.
- Thesis Theme
(G.T.)It is license system manufacturing technique until it becomes a wife's father.
Submissions 30
7 7 7 7 7
College event conditions
- Basic Production : Perform cooking, sewing, casting, storage, or handicrafts production.
- 1 / 2000
- (G.T.)Equipment goods strengthening production : Carry out production which strengthens the offensive strength of equipment goods, and defense power. * Failure not applicable.
- 50 / 2000
- Advanced Production : Perform advanced production.
- 200 / 2000
- Daily Item Trade 2
- Research into trading every day goods.
- Thesis Theme
(G.T.)Goods worth of daily necessaries ""
Submissions 30
7 7 7 7 7
College event conditions
- Buy Trade Good (1 Type) : Purchase trade goods associated with Food, Seasonings, Livestock, Medicine and Sundries.
- 1 / 4800
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
- 96 / 4800
- (G.T.)Nanban trade : Conduct Nanban trade dealings.
- 480 / 4800
- Factory Trade 2
- Research into trading items primarily
used in factories.
- Thesis Theme
(G.T.)Be related with the stagnation present condition of present age raw-material industry.
Submissions 30
7 7 7 7 7
College event conditions
- Buy Trade Good (2 Type) : Purchase trade goods associated with Alcohol, Dyes, Ores, Wares and Luxury Goods.
- 1 / 3600
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
- 72 / 3600
- (G.T.)Nanban trade : Conduct Nanban trade dealings.
- 360 / 3600
- Luxury Item Trade 2
- Research into trading in standard luxury
goods.
- Thesis Theme
(G.T.)Is saturation of luxurious goods a depression? Economic basic structure ""
Submissions 30
7 7 7 7 7 7
College event conditions
- Buy Trade Good (3 Type) : Purchase trade goods associated with Fibres, Fabrics, Arms, Firearms, Artwork and Crafts.
- 1 / 2400
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
- 48 / 2400
- (G.T.)Nanban trade : Conduct Nanban trade dealings.
- 240 / 2400
- Upper Class Trade 2
- Research into trading in luxury items
that draw the interest of rich merchants
and the nobility.
- Thesis Theme
(G.T.)A social position gap and a physical distribution
Submissions 30
7 7 7 7
College event conditions
- Buy Trade Good (4 Type) : Purchase trade goods associated with Spices, Precious Metals, Fragrances, and Precious Stones.
- 1 / 1200
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
- 24 / 1200
- (G.T.)Nanban trade : Conduct Nanban trade dealings.
- 120 / 1200
- Artillery Tech 2
- Research into naval artillery battles.
- Thesis Theme
(G.T.)Consideration about the dynamic quantity of motion of the artillery shell which flies
Submissions 30
7 7 7 7 7
College event conditions
- Bombardment : A member of your fleet sinks an enemy ship with cannons.
- 1 / 750
- (G.T.)Dungeon : explore across all the dungeon.
- 15 / 750
- Wipe Out Victory : Win victory after sinking all enemy ships. *Vs. Battle(PvP) not applicable.
- 15 / 750
Credits Acquisition 1200
Battle EXP800 Battle Fame400
Gunnery Aid 4
- Melee Tech 2
- Research into individual naval battles.
- Thesis Theme
(G.T.)The principle of leverage is applied to a human body.
Submissions 30
7 7 7 7
College event conditions
- Melee Battle : A member of your fleet sinks an enemy ship using melee. *Deck Battle not applicable. *Vs. Battle(PvP) not applicable.
- 1 / 500
- (G.T.)alone : Sink an enemy vessel against many enemies alone.
- 10 / 500
- Wipe Out Victory : Win victory after sinking all enemy ships. *Vs. Battle(PvP) not applicable.
- 10 / 500
- Individual Tactics 2
- Research into individual techniques
and tactics in battle.
- Thesis Theme
(G.T.)At a pirate, it is a crew's division of roles.
Submissions 30
7 7
- Practicing Plunder : Plunder an enemy on land or on sea. *Vs. Battle(PvP) not applicable.
- 1 / 250
- (G.T.)A victory in front of a deck : Win in front of a deck.
- 25 / 250
- (G.T.)alone : Sink an enemy vessel against many enemies alone.
- 5 / 250
- Ship Repair Tech 2
- Research into repairing, strengthening
and building ships.
- Thesis Theme
(G.T.)Archimedes' principle description, a lift experiment, and hull structure
Submissions 30
7 7 7
College event conditions
- Ship Repair : Repair your ship.
- 1 / 1000
- (G.T.)Build new ship or improve ship : Build new ship or improve ship
- 50 / 1000
- Restore Ship Problems : A member of your fleet fixes a rudder or sail or puts out a fire on board.
- 50 / 1000
Credits Acquisition 800
Battle EXP400 Battle Fame200
General Check
- Trade Tech 2
- Research into trade techniques and
barter methods.
- Thesis Theme
(G.T.)A success of the commerce based on a cost-accounting management theory
- Profitable Trade : Achieve over 100,000 D in profit from a single trade.
- 1 / 500
- (G.T.)more profitable trade : Achieve over 1,000,000 D in profit from a single trade.
- 10 / 500
- (G.T.)Nanban trade : Conduct Nanban trade dealings.
- 50 / 500
Credits Acquisition 1600
Trade EXP400 Trade Fame200
Trading Aid 2
- Private Development
- Research into the best use of private land.
- Thesis Theme
Managing and Developing Private Property
Submissions 40
College event conditions
- Dev. Colony/Private Land : Develop your colony, private farm, or room.
- 10 / 300
Credits Acquisition 1200
Adventure EXP200 Trade EXP200 Battle EXP200 Adventure Fame100 Trade Fame100 Battle Fame100
Colony Use
- Nat. Science/Humanity 3
- Research into the natural sciences
and humanities.
- Thesis Theme
(G.T.)Encounter with a new discovery thing
Submissions 50
11 11 11 11 11 11
College event conditions
- Discover Discoveries (R1) : Make discoveries for quests and maps with a required skill rank of 1 or greater.
- 1 / 1000
- Discover Discoveries (R11) : Make discoveries for quests and maps with a required skill rank of 11 or greater.
- 20 / 1000
- Basic Prod. Tech 3
- Research into basic production.
- Thesis Theme
(G.T.)The technology of carrying out it taking 10 year and completing is challenged. ""
Submissions 60
11 11 11 11 11
College event conditions
- Basic Production : Perform cooking, sewing, casting, storage, or handicrafts production.
- 1 / 2000
- Advanced Production : Perform advanced production.
- 100 / 2000