Original Ship
- Name
- Required Skill
- Description
- Required Permit
Casting Net 8
2 - Strengthen the fish catch whilst at sea. Also increases the discovery of flotsam.
- 1
Recreation Room 8
3 - Heighten the effect of musical performances and banquets at sea.
- 1
Aide's Cabin 20
7 - Facilitates Aide's growth while sailing on the sea.
- 2
Shipwright's Quarters 12
10 - Lessen the consumption of Durability of ship parts due to use and disaster.
- 3
Sail Sewing Skill 13
10 - Automate sail repair. Lessen damage to sails during battle.
- 1
Improved Hold 23
8 - You will completely protect your trade goods from enemy plunder.
- 3
Galley 14
5 - Raise the success of cooking and storage at sea. Ease food consumption and Fatigue.
- 2
Workshop 24
7 - Raise the success of sewing, casting, and production of industrial arts, whilst at sea.
- 2
Heavy Bombing 31
2 - Reduce the speed of the enemy ship.
Only effective for normal shot.
- 1
Explosive Shell 14
6 - Create chaos aboard the enemy ship.
Only effective for grape shot.
- 1
Special Smoke Bomb 18
10 - Stop skills in use by the enemy.
Only effective for smoke bombs.
- 1
Intensive Charge 22
5 - Increases load speed by 50% when sails are being folded.
- 1
Secret Blast 37
3
4 - Blow up the enemy ship's ammunition store during Melee Battles.
Higher performance than usual.
- 1
Set Fire 20
2
1 - Cause a major fire on the enemy ship by striking it when your own ship is on fire.
- 1
Repair Support 24
3
2 - Increase restoration value of repairs for all allies during sea battle.
- 2
Medical Support 7
7
7 - Increase the restoration rate from surgery during sea battle.
- 1
Drainage Pump 9
3
3 - Stop leaks, regular and large, on your own ship.
- 1
Sea Mine Search 16
6
6 - Automate detection of enemy sea mines during battle.
- 2
Deck Barrier 95
5
8 - Increases the probability of
evading in Deck Battles
against enemy ships. Also
gives a stronger advantage in
Deck Battles.
- 2
ReaD04-23-2014
have red pine panel(base on durability) with extra 35cargo and 6 improvement(8 if yer increase in colony) and have EA as optional(from OGP...need confirmation though)...
lvl 33/36/13

Erda
04-23-2014
..... have EA ? so this is going to be like ... the 2nd generation of ETC ?
ReaD04-23-2014
stat comparison to ETC...cargo clipper have
advantage on vertical sail,less sailor...
disadvantage on armor(meh),wave resist, turn rate, and a bit less on horizontal sails..
cargo wise...might be less a bit than etc(around 10 or more cargo for non-penalty...maybe)....
Buneh04-24-2014
254V, 356H, 8TS, 8WR, 12armor, 620dura, 55crew, 20gun, 805cargo

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charise05-09-2014
What to put for EA on This schip?
ReaD05-12-2014
range 660-1100
effective range 704-1064
current capacity 880
max cargo
with penalty 1100-32-10=1058
w/out penalty 1064-32-10=1022
with r20 SB..
OjosDeAzul05-28-2014
Apparently parts for EA are Large Gaff Sail and Antifouling Paint, as with all other heavy ships that can have EA.

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AliBayan10-30-2014
I just tried and I confirm, that this ship does have an optional Emergency acceleration, and that the Large gaff sail and Antifouling paint are the right parts to install it.

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