Original Ship
- Name
- Required Skill
- Description
- Required Permit
Rowing Assistance 42
5 - Ease the difficulty of extreme turns when rowing skill is used.
- 2
Casting Net 8
2 - Strengthen the fish catch whilst at sea. Also increases the discovery of flotsam.
- 1
Recreation Room 8
3 - Heighten the effect of musical performances and banquets at sea.
- 1
Aide's Cabin 20
7 - Facilitates Aide's growth while sailing on the sea.
- 2
Shipwright's Quarters 12
10 - Lessen the consumption of Durability of ship parts due to use and disaster.
- 3
Sail Sewing Skill 13
10 - Automate sail repair. Lessen damage to sails during battle.
- 1
Improved Hold 23
8 - You will completely protect your trade goods from enemy plunder.
- 3
Galley 14
5 - Raise the success of cooking and storage at sea. Ease food consumption and Fatigue.
- 2
Workshop 24
7 - Raise the success of sewing, casting, and production of industrial arts, whilst at sea.
- 2
Intensive Charge 22
5 - Increases load speed by 50% when sails are being folded.
- 1
Secret Blast 37
3
4 - Blow up the enemy ship's ammunition store during Melee Battles.
Higher performance than usual.
- 1
Pre-emptive Attack 24
6
8 - In the absence of chaos, commence a superior first strike in Melee Battle.
- 3
Improved Ram 8
4
3 - Increase the accuracy and Attack Power of a ram attack.
- 1
Set Fire 20
2
1 - Cause a major fire on the enemy ship by striking it when your own ship is on fire.
- 1
Repair Support 24
3
2 - Increase restoration value of repairs for all allies during sea battle.
- 2
Medical Support 7
7
7 - Increase the restoration rate from surgery during sea battle.
- 1
Drainage Pump 9
3
3 - Stop leaks, regular and large, on your own ship.
- 1
Sea Mine Search 16
6
6 - Automate detection of enemy sea mines during battle.
- 2
Deck Barrier 95
5
8 - Increases the probability of
evading in Deck Battles
against enemy ships. Also
gives a stronger advantage in
Deck Battles.
- 2

Rashid
01-13-2014
9 upgrades? it gonna be ultra ship.

Meng Meng
01-13-2014
it....looks like a turtle....more OPness coming

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[Purification FleetA]01-16-2014
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[Purification FleetA]02-12-2014
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drack06-05-2014
King of the Turtles
Chronic07-01-2014
I dont get all the hype.. Other than DHP, this ship is only 55 dura and 3 armour more than FATS. On a ship where getting max dura/ armour is so easy the 9th mod isnt really needed except for turn/wave. Sailors make no difference on this ship. Players are overly excited about this ship for no reason. Not to mention it isnt even out on the China server yet and the way gama operates it could be years away.
Ven.Boy07-01-2014
does any one know what is dura trick for sb?

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[Purification FleetA]07-01-2014
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Luizao07-01-2014
never heard about dura trick but i suppose its related to ship grading which u can choose dura improvement when the ship still 0/8. So the ship would start with 200/250 dura when its still 0/8 allowing u to have more choice when upgrading it to 8/8.

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[Purification FleetA]10-08-2014
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OjosDeAzul10-23-2014
Comes out tonight! As a bottle reward anyway. Will laugh so hard if they put it in the new sailors bottles in the same update XP

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[Purification FleetA]10-25-2014
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BIakeC10-25-2014
Well good luck to that player trying to find someone with that kind of money. This is barely worth 20 bil, let alone 40 bil. Also there are no plans for turtles to become melee-able as far as the updates Ive been reading goes, nor is there any such chapter 5 planed (in fact were actually done with 2nd age chapters; we have two mini updates left then we hit Gran Atlas sometime early next year).
Iden10-25-2014
To be fair a FATS is 20B+ unless prices have changed and this is better and 1000x rarer than FATS. These days it aint just stats that make a ship big ducats rarity is also a big factor and this ship whether you like it or not falls into both categories.
Auderlois07-03-2015
Special order light oar + High quality rigging -> Rowing Assistance
Lead shell + Metal work -> Heavy bombing
Modified Heavy Gun Port + Admiral's cabin + Munitions chambers -> Improved gun port
Set of repair tools + Metal work -> Bullet-proof armouring
Special high explosives + Metal work -> Special smoke bomb
Anti-skid rope + Hull Bulkhead Plating -> Watertight Bulkhead
Munitions chambers + Special Ship Hold -> Training bomb

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[Purification FleetA]10-16-2015
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Guilder10-17-2015
OGP steers the ship called UWO, but Admiral KOEI tells them where to head. No changes can be made to UWO without approval from the top brass, which is where a lot of the big changes came from to begin with (nerfs to dungeons, Nanban, piracy, etc.) in the first place. I don't see any alterations being made out on the Asian servers, and convincing the Admiral that any need to be made in GAMA's corner of the world seems dubious at best.
Not saying OGP doesn't have -any- influence on matters, or that some things could stand a tweak here or there. Just that OGP doesn't have as much absolute control as people keep implying they do.
Acreater711-12-2015
PC IATS ?
Miracle11-12-2015
i have it ( on ticket ) for sell 60b for one and 100b for two ... ready 5 char for all. Have 2 if want pm IGN : nanoe

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[Purification FleetA]12-21-2016
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[Purification FleetA]12-21-2016
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[Purification FleetA]12-23-2016
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[Purification FleetA]12-24-2016
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[Purification FleetA]12-28-2016
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