Adventure
Sail Handling
- Increases the sailing speed of the ship. The effect increases according to Rank.
Surveying
- Survey the surroundings and define present location.
Geography
- Appraisal of a discovery item can be made on collection of geographical reports.
Survival
- Lessen harm to crew in times of drought and hunger, storm and blizzard.
Procurement
- Secure water when it rains and obtain food provisions on land.
Provisions
- Cheap purchase of Water, Food, Timber and Munitions at Port.
Marching
- Curb Fatigue and rate of bandit attack on land. Slightly reduce damage in sunken ship.
Recognition
- Can be used to discover Sea Regions, Ruins, Astronomical Objects, and search for flotsam.
Collection
- A variety of materials and goods can be gathered.
Rescue
- Can rescue a Fleet Member that cannot sail or Sailors that have fallen overboard.
Eradication
- Can ease damage from the likes of rats and seaweed.
Search
- With correct location and excavation, all treasures can be found.
Unlock
- The locks and traps for finding discovery items can be released.
Archaeology
- Appraisal of discovery items can be made on collection of historical reports.
Theology
- Appraisal of discovery items can be made on collection of religious reports.
Biology
- Appraisal of discovery items can be made on collection of biology reports.
Art
- Appraisal of discovery items can be made on collection of art reports.
Appraisal
- Appraisal of discovery items can be made on collection of treasure reports.
Astronomy
- Appraisal of Astronomy discoveries and gathering related information.
Persuasion
- Talk to the girl at the bar about adventures and you can get friendly with her.
Observe
- You can specify a place that seems to have something.
Violin Performance
- Play the violin to relieve sailors of Fatigue, stress, and homesickness. Repel sirens.
Throwing
- The attack power and attack speed of
throwing weapons in land battles are raised.
Navigation
- Bring out the hidden performance in a particular vessel through a high level of skill in ship handling.
Linguistics
- Through the classification and analysis of many languages, you are able to write a dictionary.
Salvage
- You can raise sleeping, sunken hulks from the bottom of the sea.
Haul
- Sunken ships can be hauled without
affecting sailing. Sailing Speed is increased when
used together with hauling assistance.
Trap
- Discover/Disarm traps set in dungeon
Increase effectiveness of
Trap-type techs.
Pet Training
- Draws out the special effects of pets. The effects drawn out will increase depending on Rank.