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  • The Dutch Indiaman 200
    A large Dutch cargo ship built for the purpose
    of the trade with the East India Company.



    Build Original Ship
  • Base Performance
    145
    275
    0
    680
    8
    8
    26
    Ship Hold info
    29/64
    42
    684
    Sailing Requirements
    35
    47
    22

    Studding Sail: 3, Broadside: 3
    Special Equipment: 2, Bow Turret: 0
    Extra Armouring: 3, Stern Turret: 1
Default Materials
Min
34
21
+20%
34
21
900
+25%
34
21
932
Max
96
63
Sailors Required
14x3
77


George
11-22-2013
This ship is available after 2nd Age 3rd update

Baneado
05-27-2014
So is available right now?

ReaD
05-27-2014
sadly..this on chapter 4..not 3...

DiNozzo
09-05-2014
Very nice ship for aide, much better-looking than Caoyun and Higaki.

Gunny
09-07-2014
cant build currently, able to invest due to destroying fort but still not listed at1.5 mill. any ideas?

Gunny
09-07-2014
at 3 mill and now can make

Miles
09-07-2014
Wait. How can ships can be FS built in Gronongen if there is no syard?

Pasto
09-07-2014
Town have a shipyard master npc for that, just no shipyard icon on map

DiNozzo
09-18-2014
There wasnt a SY master in Groningen until the last (second to last?) update.
So, some SBers failed to invest enough there before defecting from Netherland.

Pasto
09-21-2014
Master was there from the FS system release (dutch armored vaisseau is built there for example). But because the FS "nerfs" by diferent patch progressions, no one even bother for the AV... so Groningen SY master were easily forgettable...

Nikolaj
12-08-2015
Can anyone explain me whats the diference between original and optional ship skill??Pls answer

Curious
12-09-2015
Optional skills are the skills that are available for the ship through mods. In other words, the skills you see above alongside the ship stats are the optional skills for the ship. Original skills are skills that you can add to the ship that aren't available to it through mods via Original Ship Permits, or OSP's. Most optional ship skills are available as an Original Skill though not all. Also keep in mind that you can only add up to one original skill to your ship.

One cool thing about Original Skills is that if you have one on your ship that you don't like, you can overwrite it with another original skill (which is NOT possible with optional skills since they are added through modding).

Now, if there is a skill you want to add to your ship but it isn't available as an optional skill on your ship and it's unavailable as an original skill as well, you CAN still add it via fusion.

Curious
12-09-2015
For more on skill inheritance: cadillacshrimpinDOTangelfireDOTcom/Part2_Shiprebuilding.html#09

List of original skills: uwodbmirrorDOTivyroDOTnet/eg/main.php?id=143&chp=7

Nikolaj
12-11-2015
TYVM mate.Very helpful indeed. :)

Blaz
01-19-2018
Is The Dutch Indiaman available on Maris yet?

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