Official guide Official guide ('Guild Settlement City' tab)
- Potential Colony Locations -
8901:Establishing a Company Colony on this location. Company members will help to develop it.
1. New France
2. New England
3. New Netherland
4. Virginia
5. Carolina
6. Georgia
7. Florida
8. Louisiana
2322:The way a Company Colony develops depends on what types of buildings you construct.
2323:Justine may come and visit your Company Colony on occasion!
2324:Purchasing trade goods at the Company Colony will make the town a bustling one.
2325:Talk with the people in the company to decide what kind of town to make the Company Colony into.
2326:The more people who come to live in a Company Colony, the more it will develop.
- Activity
- Population
- Justine
- Purchase Unit Price
- Low
- +11
- +22
- 500,000 ∼ 1,000,000
- Brisk
- +12
- +24
- 1,000,000 ∼ 1,500,000
- Thriving
- +13
- +26
- 1,500,000 ∼ 2,000,000
- Booming
- +14
- +28
- 2,000,000 ∼ 2,500,000
- Booming
- +15
- +30
- 2,500,000 ∼
- Potential Buildings -
N : Name
P : Population
A : Accessories
M : Materials Needed
C + C : Construction Cost(=Dismantling Cost) + Capital Amount
C / C : Consumption Bundles per Construction Cycle / Completion
A : Agriculture
I : Industry
T : Technology
C : Culture
- N
- P
- A
- M
- C + C
- C / C
- A
- I
- T
- C
- 10. weed tree
0
0
- 100,000
- 0
- 11. Residence Type A (Rank1)
0
2
- 500,000
+
500,000
- 5
ㅡ
5
- 12. Residence Type B (Rank1)
0
2
- 500,000
+
500,000
- 5
ㅡ
5
- 13. Residence Type C (Rank1)
0
1
- 500,000
+
500,000
- 5
ㅡ
5
- 14. Residence Type D (Rank1)
0
2
- 500,000
+
500,000
- 5
ㅡ
5
- 15. Residence Type E (Rank1)
0
2
- 500,000
+
500,000
- 5
ㅡ
5
- 16. Residence Type F (Rank1)
0
2
- 500,000
+
500,000
- 5
ㅡ
5
- 17. Farm (Rank 1)
0
0
- 1,000,000
+
4,000,000
- 10
ㅡ
40
600
0
0
0
- 18. Planted Forest (Rank1)
0
0
- 1,000,000
+
4,000,000
- 10
ㅡ
40
0
300
300
0
- 19. Ranch (Rank1)
0
0
- 1,000,000
+
4,000,000
- 10
ㅡ
40
300
0
0
300
- 20. Mine (Rank1)
0
0
- 1,000,000
+
4,000,000
- 10
ㅡ
40
0
600
0
0
- 21. Food Market (Rank1)
0
2
- 1,000,000
+
4,000,000
- 10
ㅡ
40
10
10
10
10
- 22. Wares Market (Rank1)
0
2
- 1,000,000
+
4,000,000
- 10
ㅡ
40
10
10
10
10
- 23. Manufactured Goods Market (Rank1)
100
2
- 1,000,000
+
4,000,000
- 10
ㅡ
40
10
10
10
10
- 24. Luxury Market (Rank1)
250
2
- 1,000,000
+
4,000,000
- 10
ㅡ
40
10
10
10
10
- 31. Residence Type A (Rank2)
500
2
- 600,000
+
3,600,000
- 6
ㅡ
36
- 32. Residence Type B (Rank2)
500
2
- 600,000
+
3,600,000
- 6
ㅡ
36
- 33. Residence Type C (Rank2)
500
2
- 600,000
+
4,200,000
- 6
ㅡ
42
- 34. Residence Type D (Rank2)
500
2
- 600,000
+
4,800,000
- 6
ㅡ
48
- 35. Residence Type E (Rank2)
500
2
- 600,000
+
4,800,000
- 6
ㅡ
48
- 36. Residence Type F (Rank2)
500
2
- 600,000
+
5,400,000
- 6
ㅡ
54
- 45. Shipyard (Rank1)
400
0
- 800,000
+
7,200,000
- 8
ㅡ
72
0
100
400
100
- 46. Bank (Rank1)
600
2
- 1,000,000
+
10,000,000
- 10
ㅡ
100
0
100
100
400
- 47. Tavern (Rank1)
900
2
- 1,100,000
+
12,100,000
- 11
ㅡ
121
300
100
100
100
- 48. Archives Type A (Rank1)
1300
2
- 1,200,000
+
14,400,000
- 12
ㅡ
144
50
50
100
400
- 49. Archives Type B (Rank1)
1300
2
- 1,200,000
+
14,400,000
- 12
ㅡ
144
50
50
100
400
- 50. Archives Type C (Rank1)
1300
2
- 1,200,000
+
14,400,000
- 12
ㅡ
144
50
50
100
400
- 51. Archives Type D (Rank1)
1300
2
- 1,200,000
+
14,400,000
- 12
ㅡ
144
50
50
100
400
- 52. Archives Type E (Rank1)
1300
2
- 1,200,000
+
14,400,000
- 12
ㅡ
144
50
50
100
400
- 53. Archives Type F (Rank1)
1300
2
- 1,200,000
+
14,400,000
- 12
ㅡ
144
50
50
100
400
- 54. Craft Shop (Rank1)
1800
2
- 1,800,000
+
21,600,000
- 18
ㅡ
216
50
50
400
100
- 55. Shipyard (Rank2)
2400
0
- 2,000,000
+
24,000,000
- 20
ㅡ
240
0
100
400
100
- 56. *
- 57. Residence Type A (MAX)
2000
2
- 1,500,000
+
13,500,000
- 15
ㅡ
135
- 58. Residence Type B (MAX)
2000
2
- 1,500,000
+
13,500,000
- 15
ㅡ
135
- 59. Lab (Rank 1)
1000
0
- 1,000,000
+
4,000,000
- 10
ㅡ
40
0
0
600?
0
- 60. Lab (Rank 2)
5000
0
- 3,000,000
+
27,000,000
- 30
ㅡ
270
0
0
1000?
0
- 61. Town Hall (Rank 1)
1000
0
- 1,000,000
+
4,000,000
- 10
ㅡ
40
0
0
0
600?
- 62. Town Hall (Rank 2)
5000
0
- 3,000,000
+
27,000,000
- 30
ㅡ
270
0
0
0
1000?
- 63. Farm (Rank 2)
5000
0
- 3,000,000
+
27,000,000
- 30
ㅡ
270
1000?
0
0
0
- 64. Mine (Rank 2)
5000
0
- 3,000,000
+
27,000,000
- 30
ㅡ
270
0
1000?
0
0
- 65. Square (Type A)
3500
0
- 1,000,000
+
11,000,000
- 10
ㅡ
110
- 66. Square (Type B)
3500
0
- 1,000,000
+
11,000,000
- 10
ㅡ
110
- 67. Square (Type C)
3500
0
- 1,000,000
+
11,000,000
- 10
ㅡ
110
- 68. Square (Type D)
3500
0
- 1,000,000
+
11,000,000
- 10
ㅡ
110
- 69. Square (Type E)
3500
0
- 1,000,000
+
11,000,000
- 10
ㅡ
110
- 70. Square (Type F)
3500
0
- 1,000,000
+
11,000,000
- 10
ㅡ
110
- 71. Salon
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 72. Government Building
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 73. Arsenal
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 74. Colllege
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 75. West Indies Company
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 76. ###Reeve
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 77. Physician
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 78. Printer
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
- 79. Manufacture Control
5000
0
- 10,000,000
+
40,000,000
- 100
ㅡ
400
11. Residence Type A (Rank1) : Max Population +50
12. Residence Type B (Rank1) : Max Population +50
13. Residence Type C (Rank1) : Max Population +50
14. Residence Type D (Rank1) : Max Population +50
15. Residence Type E (Rank1) : Max Population +50
16. Residence Type F (Rank1) : Max Population +50
31. Residence Type A (Rank2) : Max Population +100
32. Residence Type B (Rank2) : Max Population +100
33. Residence Type C (Rank2) : Max Population +100
34. Residence Type D (Rank2) : Max Population +100
35. Residence Type E (Rank2) : Max Population +100
36. Residence Type F (Rank2) : Max Population +100
57. Residence Type A (MAX) : Max Population +200
57. Residence Type B (MAX) : Max Population +200
65. Square (Type A) : Max Population +100
65. Square (Type B) : Max Population +100
65. Square (Type C) : Max Population +100
65. Square (Type D) : Max Population +100
65. Square (Type E) : Max Population +100
65. Square (Type F) : Max Population +100
21. Food Market (Rank1) : Category 1
21. Wares Market (Rank1) : Category 2
21. Manufactured Goods Market (Rank1) : Category 3
21. Luxury Market (Rank1) : Category 4
47. Tavern (Rank1)
Bourbon : A whiskey with a distinctive aroma distilled in charred oak barrels.
Cranberry Juice : A sour beverage made from cranberries.
Pot-au Feu : A stew of meat and vegetables cut into large, rough slices and boiled for a long time.
Baked Beans : Often cooked in a stew with cooked vegetables or other ingredients.
Clam Chowder : A creamy milk-based soup of lightly sauteed clam and vegetables.
Grilled Lobster : Grilled lobster served up in hearty portions.
48. Archives Type A (Rank1) : Seville
49. Archives Type B (Rank1) : Lisbon
50. Archives Type C (Rank1) : Venice
51. Archives Type D (Rank1) : Marseille
52. Archives Type E (Rank1) : Amsterdam
53. Archives Type F (Rank1) : London
54. Craft Shop (Rank1)
Making Indigenous North American Clothes
45. Shipyard (Rank1) : Shipwright
55. Shipyard (Rank2) : Shipyard Master
Shipbuilding/Hull - IV
Extra Improvements : Raise boarding level and increase number of improvements.
- Level
- Light
- Standard
- Heavy
Ironsides
Large Survey Clipper
Cruise Galleon
Super Corvette
Large Transport Clipper
Long Schooner
Long Merchant Schooner
Schooner 3000
Trading Schooner 3000
Agile Schooner 3000
Armed Schooner 3000
Cutter 3200
Escort Cutter 3100
Tow Cutter 3200
Population : Construction Slots Available
∼ 100 : 10
100 ∼ : 15
250 ∼ : 20
400 ∼ : 25
600 ∼ : 30
900 ∼ : 35
1300 ∼ : 40
1800 ∼ : 45
2400 ∼ : 50
- Potiential Accessories -
- 1. Circle Garden Type A
30,000
0
- 2. Circle Garden Type B
30,000
0
- 3. Circle Garden Type C
30,000
0
- 4. Circle Garden Type D
30,000
0
- 5. Circle Garden Type E
30,000
0
- 6. Square Garden Type A
30,000
30
- 7. Square Garden Type B
30,000
30
- 8. Square Garden Type C
30,000
30
- 9. Square Garden Type D
30,000
30
- 10. Square Garden Type E
30,000
30
- 11. Bush Garden Type A
30,000
50
- 12. Bush Garden Type B
30,000
50
- 13. Bush Garden Type C
30,000
50
- 14. Bush Garden Type D
30,000
50
- 15. Bush Garden Type E
30,000
50
- 16. Roadside Tree Type A
50,000
150
- 17. Roadside Tree Type B
50,000
150
- 18. Roadside Tree Type C
50,000
150
- 19. Roadside Tree Type D
50,000
150
- 20. Roadside Tree Type E
50,000
150
- 21. Potted Flowers Type A
70,000
300
- 22. Potted Flowers Type B
70,000
300
- 23. Potted Flowers Type C
70,000
300
- 24. Cart Type A
80,000
180
- 25. Cart Type B
80,000
180
- 26. Outdoor Set Type A
50,000
100
- 27. Outdoor Set Type B
50,000
100
- 28. Outdoor Set Type C
50,000
100
- 29. Kitchen Garden Type A
100,000
200
- 30. Kitchen Garden Type B
100,000
200
- 31. Kitchen Garden Type C
100,000
200
- 32. Kitchen Garden Type D
100,000
200
- 33. Kitchen Garden Type E
100,000
200
- 34. Well
100,000
80
- 35. Timber Storage Type A
30,000
70
- 36. Timber Storage Type B
30,000
70
- 37. Timber Storage Type C
30,000
70
- 38. Food Yard Type A
30,000
80
- 39. Food Yard Type B
30,000
80
- 40. Food Yard Type C
30,000
80
- 41. Food Yard Type D
30,000
80
- 42. Food Yard Type E
30,000
80
- 43. Workshed Type A
100,000
120
- 44. Workshed Type B
100,000
120
- 45. Workshed Type C
100,000
120
- 46. Workshed Type D
100,000
120
- 47. Kiln
100,000
250
- 48. *
?
?
- 49. *
?
?
- 50. *
?
?
- 51. Roadside Tree Type F
100,000
?
- 52. Roadside Tree Type G
100,000
?
- 53. Roadside Tree Type H
100,000
?
- 54. Roadside Tree Type I
100,000
?
- 55. Roadside Tree Type J
100,000
?
- 56. Roadside Tree Type K
100,000
?
- 57. Roadside Tree Type L
100,000
?
- 58. Topiary Type A
1,000,000
?
- 59. Topiary Type B
1,000,000
?
- 60. Fountain
50,000
1500