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Clipper
160
A new type of ship designed to carry cargo quickly
across the open sea.

Build Original Ship
-
Base Performance
205
295
0
600
10
10
16
Ship Hold info
20/36
18
506
Sailing Requirements
52
16
8
Studding Sail: 4, Broadside: 3
Special Equipment: 2, Bow Turret: 0
Extra Armouring: 3, Stern Turret: 1
Optional Skill
Refitting
Range 420 ~ 700
Effective Range 448 ~ 676
Volume 560 (Clipper Cabin 36 + Cannon Chambers 18 + Hold 506)
Cabin: (50% or Sailors required 120%) ~ 150%
Cannon Chambers: 50% ~ 150%
Hold: Volume - Cabin - Cannon Chambers = Hold
Clipper Cabin: 24 ~ 54 Cannon Chambers: 9 ~ 27
Range 700 - 24 - 9 = 667
Effective Range 676 - 24 - 9 = 643

JackOfEngland
04-13-2012
Where can i make it?

Maria
04-30-2012
How fast will this be when it's fully (7/7) upgraded?
As in vertical/horizontal?

Steward
04-30-2012
303v 396h...at 6/6 that's how high it goes- u can tel that by the NUMBERED IMPROVEMENT SLOTS

Ming Mei
04-30-2012
so with 4 main sails installed it will be
387 492 :D
equivalent of 879 speed yay! lol

Spy.
05-14-2012
So for all the parts for 3/5 (hopefully full sail, storm ship, and +turns)
How much would it cost me totally>?
Also someone list the parts for a full sail, storm ship, and +turns if you don't mind :)
I'll really appreciate it tnx
Oh and I just really don't get this and i'm not being lazy k. x)

Hernan
05-14-2012
I'll try to list 3 options for that
note: max sail limit for clipper is 90/90, and if you aim to max speed you might want to make it -19% cargo
also i recommend to add high lookout as original ship skill (optional, would cost around 5-15m for parts + 200PA)
A. Clipper + EA
1) large gaff sail + antifouling paint + admiral cabins
2) large gaff sail + large mast + admiral cabins
3) large square sail + large mast + admiral cabins
normal results would be: 105/90 sail +6TS +3WR -1armor
B. Clipper + EA + Wind resistant mast
1) large gaff sail + antifouling paint + admiral cabins
2) large gaff sail + large mast + set of repair tools
3) large square sail + large mast + admiral cabins
normal results would be: 110/90 sail +4TS +2WR -1armor
C. Clipper + EA + Adjutant Cabin
1) large gaff sail + antifouling paint + admiral cabins
2) large gaff sail + aide's cabin + set of repair tools
3) large square sail + large mast + large mast
normal results would be: 105/90 sail +4TS +1WR
for all parts needed each option would cost roughly 30-50m if you buy them in seville coshop

Spy.
05-14-2012
Tnx so much :)
I'll pick the 3rd one btw and i guess making it 4/5 since i want it to be a storm ship
Once again tnx :)

Holfina
05-14-2012
clipper have 10WR base, only need +1WR to make it stormproof

Igor
07-12-2012
now, this ship, how many times we can improve this ship? (with 65k cap development)

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Steward
07-13-2012
it goes to 6/6

Laurencio
08-02-2012
is it possible to have EA , adjutant cabin and wind resistant also. on a couple of other ships I have tried to add a third thing and it didn't appear as being put on the ship, so it makes me wonder if it maxes out at 2 add ons.

Naoyasu
08-02-2012
you can only add 2 optional skills to a ship. the third skill must be added via an original ship skill permit.

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Naoyasu
06-05-2013
It seem to be fast ship,but it has low limit gun port and crew. How can I increase gun port and crew

Gunga_Din
06-09-2013
Naoyasu,
Its an Adventurer's ship not made for fighting...but for high speed travel and exploring. Run with it ...don't fight. If you want to fight...pick another ship

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Chester
07-08-2013
is this faster than LMS 5/5 with speed mod build?

A lvl 52 Adventurer
07-08-2013
I am wondering this as well. Or if I will have to wait for level 67 trade and 53 adventure for a Tea Clipper.:)
Spy.07-08-2013
Its hard to answer that because there's so many factors to think about first, but in my opinion Clipper can beat LMS. Afterall, LMS is a trade ship & adv ship is always faster. If you're adventurer, just try to carry less than 50 (20 for me lol) supplies per trip which makes it faster & when going full adventure, just let your aide ship go, they will take some food which will require more cargo. Afterall, every seconds count when you're trying to beat a LMS.
So basically Clipper can beat LMS as long as the captain of Clipper is wise enough to set it to full speed status ;)
Spy.07-08-2013
My advice really is to use a ship you prefer, like if you think trade ship is better than adv ship then do so. Try not to follow other people --I suppose like me lol-- and play your own style, its boring to follow the mainstream, do it the other way! :)
Its a game afterall, don't get too serious on it, play at your own rules, time, etc.
Be an adventurer, sail around, discover stuff.
Be a trader, trade & get to know all the region specialties and production knowledge.
Be a maritimer & talk all day.. kidding x) and pew pew some stuff, but don't let other people change your gameplay just cause its the best way blah blah.
Meh.. just my 2 cent

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L54 Adventurer
07-08-2013
Yeah. Nicely put, Spy. =) Question (to anybody who adventures a lot): is it worth waiting four more ADV levels for Large Survey Clipper (w/ EA), or would I be better off to get a regular Clipper (w/ EA) now? Only been playing a few months now, so I could use a little extra advice on Clipper vs. Clipper. ;)

Theo
07-08-2013
Clipper w/EA for now
Though Large Suvey Clipper is only faster by a small margin

A level 52/66/57
07-08-2013
Big Trading CLippers made for speed would be faster. :)

Naoyasu
07-09-2013
this is little slower than lms i tried it :D

Edgedemon
07-09-2013
Naoyasu, you made a high turn, high wave, full sail, teak clipper to test?... can i have it?

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Jafar
11-08-2013
This ship cant be FS build , only normal build

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