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Custom Hind
200
A special Golden Hind with greatly improved sailing ability.

Build Original Ship
-
Base Performance
180
310
0
715
14
11
32
Ship Hold info
46/94
68
310
Sailing Requirements
30
20
22
Studding Sail: 3, Broadside: 5
Special Equipment: 2, Bow Turret: 1
Extra Armouring: 3, Stern Turret: 1
Optional Skill
Refitting
Range 354 ~ 590
Effective Range 377 ~ 570
Volume 472 (Custom Hind Cabin 94 + Cannon Chambers 68 + Hold 310)
Cabin: (50% or Sailors required 120%) ~ 150%
Cannon Chambers: 50% ~ 150%
Hold: Volume - Cabin - Cannon Chambers = Hold
Custom Hind Cabin: 55 ~ 141 Cannon Chambers: 34 ~ 102
Range 590 - 55 - 34 = 501
Effective Range 570 - 55 - 34 = 481

Lena
01-17-2014
Modified/Festival Golden-Hind
Guilder06-14-2014
Available in the June Mystery Bottle update. Level reqs:
Adventure: 30
Trade: 20
Battle: 22
ReaD06-14-2014
this might be in iron panel from the looks of it in the ogp wiki...

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[Purification FleetA]07-03-2014
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[Purification FleetA]09-04-2015
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DiNozzo01-27-2018
Why was its armour deteriorated so much as compared with original hind (32 vs 39)?
Really disappointing...
CaliCaddy01-28-2018
Its sailing ability was improved for the cost of battle-related stats such as durability and armour. If you're looking for a Golden Hind-type ship that's improved for battle, look into
Shadow Hind.
Caddy01-29-2018
@ DiNozzzo, IMO this is one of the very best for light combat/BH. It's got a great skillset for it, plus great base armour for accel.
No, this is not a battle ship in the traditional sense. It's not going to have 40 base armour and 1400 dura no matter what. But use your imagination and picture the possibilities of something this fast with that skillset. It goes 9/9 too!
I once had one with EA/RSM/APN/HB, max dura/sail/armour/WR with 30 turn and near max crew at -25%. I fought 1v3 vs. some (admittedly scrubby) pirates in it, all of whom called their aides, and I killed all 6 ships. In the hands of someone who knows how to use it, this ship is super versatile and deadly.

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[Purification FleetA]01-29-2018
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