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Venice
Skill
Wining and Dining
Navigator 10 ( 10 / 3 / 0 )
Treating the crew to alcoholic trade goods relieves their Fatigue.
Accounts
Paymaster 30 ( 0 / 16 / 0 )
You will be able to negotiate prices and see the nearby towns' market rates.
Wares Trading
Store Keeper 30 ( 2 / 10 / 2 )
More wares can be bought at the market.
Casting
Paymaster 65 ( 0 / 30 / 5 )
Tradable industrial products can be manufactured into weapons.
Frugality
Store Keeper 20 ( 5 / 10 / 0 )
Reduces the consumption of Water and Food provided to Sailors as well as the cost of hiring Sailors.
Handicrafts
Paymaster 50 ( 0 / 23 / 0 )
Tradable material such as wood can be fashioned into another tradable item such as a work of art.
Lookout
Lookout 10 ( 0 / 0 / 2 )
You are able to know the name of the captain of a far off ship.
Italian
( 0 / 0 / 0 )
Ability to converse and read books. Used near Italy.
Detour
Navigator 48 ( 11 / 5 / 5 )
Take precautions against seaweed.
Cargo Organization
Store Keeper 55 ( 8 / 10 / 4 )
Take precautions against cargo toppling.
Entertainment
Surgeon 45 ( 2 / 4 / 5 )
Take precautions against frustration.
Arbitration
Surgeon 40 ( 0 / 8 / 6 )
Prevent Quarrelling from occurring.
Casting Task
Paymaster 45 ( 0 / 20 / 5 )
Automate Casting when sailing.
Crafts Task
Paymaster 56 ( 5 / 24 / 5 )
Automate Crafts when sailing.
Obstruction
Lieutenant 45 ( 13 / 13 / 20 )
In hand to hand combat, the enemy's items are rendered ineffective.
Tomahawk
( 10 / 3 / 8 )
Attack enemies with an axe.
Effectiveness varies based on
the amount of Lieutenant Traits the Aide has.
Endurance
( 6 / 2 / 4 )
Increase the defense power of
Aide. Effectiveness varies
based on the amount of
Navigator Traits the Aide has.
Advanced Treatment
( 12 / 19 / 11 )
Recover the Stamina of
multiple allies gradually.
Effectiveness varies based on
the amount of Surgeon Traits the Aide has.
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