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Skill
Surveying
Navigator 20 ( 5 / 0 / 0 )
Survey the surroundings and define present location.
Geography
Navigator 35 ( 5 / 1 / 1 )
Appraisal of a discovery item can be made on collection of geographical reports.
Unlock
Lookout 50 ( 36 / 5 / 5 )
The locks and traps for finding discovery items can be released.
Archaeology
Store Keeper 35 ( 5 / 0 / 0 )
Appraisal of discovery items can be made on collection of historical reports.
Throwing
Lookout 43 ( 15 / 5 / 20 )
The attack power and attack speed of
throwing weapons in land battles are raised.
Swordplay
Lieutenant 40 ( 5 / 0 / 10 )
The attack power in melee battles
and the attack power of close-range weapons in land battles
is raised.
Leadership
Surgeon 50 ( 5 / 3 / 10 )
Alleviation of issues with the crew such as disorder, fighting, and mutiny.
Hebrew
Store Keeper 50 ( 15 / 10 / 5 )
Ability to read books. Used for ancient texts in the Sinai peninsula.
Turkish
( 0 / 0 / 0 )
Ability to converse and read books. Used around Turkey.
Persian
( 5 / 5 / 5 )
Ability to converse and read books. Used in Hormuz and Basra.
Quechuan
( 10 / 10 / 10 )
Ability to converse and read books. Used in part of the South American continent.
Shouting
Surgeon 63 ( 5 / 5 / 15 )
Take precautions against stress.
Latin America West coast Tow
Navigator 45 ( 23 / 12 / 12 )
Allows automatic Tow along the west coast of Central and South America to be performed more advantageously.
Crafts Task
Paymaster 60 ( 5 / 35 / 0 )
Automate Crafts when sailing.
Restriction
Lieutenant 70 ( 20 / 20 / 43 )
In Melee Battle, Retreat is impossible for a number of turns. Requires Corvus
Explosives
( 9 / 0 / 6 )
Attack enemies with explosives.
Effectiveness varies based on
the amount of Lieutenant Traits the Aide has.
Tomahawk
( 0 / 17 / 15 )
Attack enemies with an axe.
Effectiveness varies based on
the amount of Lieutenant Traits the Aide has.
Trap
( 14 / 0 / 10 )
Prevent enemies' normal
attacks. Effectiveness varies
based on the amount of
Lookout Traits the Aide has.
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