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  • Helmsperson
    With vast knowledge of navigation, they excel at handling
    ships.

    Class Change Requirements

    4
    -
    -
    Total 5
    1000

Skill

  • Sail Handling
  • Increases the sailing speed of the ship. The effect increases according to Rank.
  • Surveying
  • Survey the surroundings and define present location.
  • Geography
  • Appraisal of a discovery item can be made on collection of geographical reports.
  • Recognition
  • Can be used to discover Sea Regions, Ruins, Astronomical Objects, and search for flotsam.
  • Steering
  • Increases ship Turning Speed. Also lessens damage from sea mines, etc.
  • Repair
  • Timber can be used to repair ships.
Endorsement




First job for the Guild 1 1

Adventurer guild's plight 1 1 1

First job for the Guild 1 1

Adventurer guild's plight 1 1 1

First job for the Guild 1 1

Adventurer guild's plight 1 1 1

(G.T.)The first thing that the union 1 1

Adventurer guild's plight 1 1 1

(G.T.)The first thing that the union 1 1

Adventurer guild's plight 1 1 1

(G.T.)The first thing that the union 1 1

Adventurer guild's plight 1 1

Adventurer guild's plight 1 1

Adventurer guild's plight 1 1

Adventurer guild's plight 1 1



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