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HOME
Tailor
An expert in tailoring.
Can make traditional and modern style clothing.
Class Change Requirements
-
48
-
Total
100
160000
Skill
Sewing
Tradable ingredients can be made into clothing.
Accounts
You will be able to negotiate prices and see the nearby towns' market rates.
Textile Trading
More fibre can be bought at the market.
Fabric Trading
More fabric can be bought at the market.
Dye Trading
More dye can be bought at the market.
Weapons Trading
More weapons can be bought at the market.
Storage
In case of shipwreck or being looted, damage can be somewhat eased.
Preserved food can be made.
Sociability
Talking with people holding high positions becomes easier.
Reduce the chance of failure in price negotiations.
Endorsement
First Grade Tailor Licence
Certificate of recognition from the guild as an exceptional
Tailor.
Royal Warrant Craftsman
1
13
Dream of the noblewomen
1
1
13
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