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HOME
Jr. Officer
A ship captain that specialises in guerilla warfare.
Very
good at long distance cannon firing.
Class Change Requirements
-
-
4
Total
7
2000
Skill
Steering
Increases ship Turning Speed. Also lessens damage from sea mines, etc.
Gunnery
Cannon loads become quicker,
and cannons, autocanons and
flamethrowers less prone to break down.
Ballistics
Extends cannon firing range.
Leadership
Alleviation of issues with the crew such as disorder, fighting, and mutiny.
Tactics
Can increase Attack and Defence Power during Melee Battle.
Request Reinforce
Call for reinforcements from another fleet.
Endorsement
Maritime Guild Card
Certificate of recognition from the guild as a full-fledged
Soldier.
(G.T.)Navy practice England
Intercept the privateer fleet
1
1
Regular Communication with Calicut
1
3
Dutch navy drill
Intercept the privateer fleet
1
1
Regular Communication with Calicut
1
3
Portuguese navy drill
Portuguese navy drill
Intercept the privateer fleet
1
1
Regular Communication with Calicut
1
3
(G.T.)Navy practice Esupania
Intercept the privateer fleet
1
1
Regular Communication with Calicut
1
3
(G.T.)Practice the French Navy
Intercept the privateer fleet
1
1
Regular Communication with Calicut
1
3
Intercept the privateer fleet
1
1
(G.T.)Navy practice Venice
Intercept the privateer fleet
1
1
Intercept the privateer fleet
1
1
Intercept the privateer fleet
1
1
Regular communication with London
1
3
Regular communication with Lisbon
1
3
Regular communication with Marseilles
1
3
Regular communication with Seville
1
3
Regular communication with Amsterdam
1
3
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