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HOME
Trade Merchant
A merchant who makes a comfortable living buying and
selling daily goods.
Class Change Requirements
-
20
-
Total
36
75000
Skill
Food Trading
More provisions can be bought at the market.
Accounts
You will be able to negotiate prices and see the nearby towns' market rates.
Seasoning Trading
More seasonings can be bought at the market.
Alcohol Trading
More alcohol can be bought at the market.
Textile Trading
More fibre can be bought at the market.
Fabric Trading
More fabric can be bought at the market.
Cooking
Groceries can be made into dishes.
Caution
To guard against enemy at sea and not fall for an Ambush.
Frugality
Reduces the consumption of Water and Food provided to Sailors as well as the cost of hiring Sailors.
Endorsement
Trading Permit
Certificate of authorization by the guild to trade
in articles of daily use.
Procure food for the navy
1
12
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