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HOME
Explorer
Job class that excels at sailing long distances.
Good at responding to danger.
Class Change Requirements
2
-
-
Total
2
500
Skill
Fishing
Fish can be caught.
Recognition
Can be used to discover Sea Regions, Ruins, Astronomical Objects, and search for flotsam.
Collection
A variety of materials and goods can be gathered.
Rescue
Can rescue a Fleet Member that cannot sail or Sailors that have fallen overboard.
Eradication
Can ease damage from the likes of rats and seaweed.
Archaeology
Appraisal of discovery items can be made on collection of historical reports.
Endorsement
Adventurer's Guild Card
7
A certificate of recognition issued by the Guild as a full-fledged Adventurer.
First job for the Guild
3
1
1
Adventurer guild's plight
1
1
1
First job for the Guild
3
1
1
Adventurer guild's plight
1
1
1
First job for the Guild
1
1
Adventurer guild's plight
1
1
1
(G.T.)The first thing that the union
1
1
Adventurer guild's plight
1
1
1
(G.T.)The first thing that the union
1
1
Adventurer guild's plight
1
1
1
(G.T.)The first thing that the union
1
1
Adventurer guild's plight
1
1
Adventurer guild's plight
1
1
Adventurer guild's plight
1
1
Adventurer guild's plight
1
1
Almeida
07-02-2020
Got this job endorsement from Christobal Lavero north of Casablanca.
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