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  • Explorer
    Job class that excels at sailing long distances.
    Good at responding to danger.

    Class Change Requirements

    2
    -
    -
    Total 2
    500

Skill

  • Recognition
  • Can be used to discover Sea Regions, Ruins, Astronomical Objects, and search for flotsam.
  • Collection
  • A variety of materials and goods can be gathered.
  • Rescue
  • Can rescue a Fleet Member that cannot sail or Sailors that have fallen overboard.
  • Eradication
  • Can ease damage from the likes of rats and seaweed.
  • Archaeology
  • Appraisal of discovery items can be made on collection of historical reports.
Endorsement




First job for the Guild 1 1

Adventurer guild's plight 1 1 1

First job for the Guild 1 1

Adventurer guild's plight 1 1 1

First job for the Guild 1 1

Adventurer guild's plight 1 1 1

(G.T.)The first thing that the union 1 1

Adventurer guild's plight 1 1 1

(G.T.)The first thing that the union 1 1

Adventurer guild's plight 1 1 1

(G.T.)The first thing that the union 1 1

Adventurer guild's plight 1 1

Adventurer guild's plight 1 1

Adventurer guild's plight 1 1

Adventurer guild's plight 1 1



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