Original Ship
- Name
- Required Skill
- Description
- Required Permit
Casting Net 8
2 - Strengthen the fish catch whilst at sea. Also increases the discovery of flotsam.
- 1
Recreation Room 8
3 - Heighten the effect of musical performances and banquets at sea.
- 1
Aide's Cabin 20
7 - Facilitates Aide's growth while sailing on the sea.
- 2
Shipwright's Quarters 12
10 - Lessen the consumption of Durability of ship parts due to use and disaster.
- 3
Sail Sewing Skill 13
10 - Automate sail repair. Lessen damage to sails during battle.
- 1
Improved Hold 23
8 - You will completely protect your trade goods from enemy plunder.
- 3
Galley 14
5 - Raise the success of cooking and storage at sea. Ease food consumption and Fatigue.
- 2
Workshop 24
7 - Raise the success of sewing, casting, and production of industrial arts, whilst at sea.
- 2
Heavy Bombing 31
2 - Reduce the speed of the enemy ship.
Only effective for normal shot.
- 1
Explosive Shell 14
6 - Create chaos aboard the enemy ship.
Only effective for grape shot.
- 1
Special Smoke Bomb 18
10 - Stop skills in use by the enemy.
Only effective for smoke bombs.
- 1
Intensive Charge 22
5 - Increases load speed by 50% when sails are being folded.
- 1
Secret Blast 37
3
4 - Blow up the enemy ship's ammunition store during Melee Battles.
Higher performance than usual.
- 1
Set Fire 20
2
1 - Cause a major fire on the enemy ship by striking it when your own ship is on fire.
- 1
Repair Support 24
3
2 - Increase restoration value of repairs for all allies during sea battle.
- 2
Medical Support 7
7
7 - Increase the restoration rate from surgery during sea battle.
- 1
Drainage Pump 9
3
3 - Stop leaks, regular and large, on your own ship.
- 1
Sea Mine Search 16
6
6 - Automate detection of enemy sea mines during battle.
- 2
Deck Barrier 95
5
8 - Increases the probability of
evading in Deck Battles
against enemy ships. Also
gives a stronger advantage in
Deck Battles.
- 2

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ReaD05-03-2014
Sails
104/232
Dura(iron panel)
1050(non astro 979)
Turn rate
9
Wave resistance
6(non astro 5)
Armor
40(non astro 32)
Imrpovement
6(8 with colony)
Sailor
55/105
Cannon chamber
80(non astro 74)
Hold
581
Level needed
20/10/30
non astro base
Baltic Galleon

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[Purification FleetA]05-04-2014
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[Purification FleetA]05-05-2014
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[Purification FleetA]05-06-2014
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MarcoS05-06-2014
the random skill from a ticket will be an available original skill for that ship size class, like heavy class cant get EA, WMB, IGP, APN, the skills you dont see in the original skill page for that ship.
and for MBGalleon yeah it's confirmed APN+WMB are available. I thought it was weird that on the OGP webite, bottle update it says 'This ship is quite versatile, it can have very strong melee defense but also shine with cannons.' for the MBG's description.

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[Purification FleetA]05-06-2014
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ReaD05-06-2014
from korea image/blog...
the optional ship skill that it is possible other than normal baltic galleon are
Welcome melee battle
Improve Gun Port
Bullet-proof armouring
heavy bombing
...that what i seen for now....about parts..no idea..

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[Purification FleetA]05-28-2014
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balkus06-06-2014
it has AP net as well

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[Purification FleetA]11-14-2014
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